Game Update 5.9.3

Highlights

 * Vandin Huttball – The galaxy’s favorite sport* is back in an all-new venue: the Sky Shredder! Located on the scenic** world of Vandin, Huttball fanatics can look forward to new and deadlier challenges as they battle for victory!
 * *Based on a survey of Hutt Cartel members and staff.
 * **Visibility may vary depending on viewer’s species. Some breathing restrictions apply.
 * Double Rewards Event – Earn double XP, CXP, and more from October 9 – October 16!

General

 * Free-to-play players can now chat freely in Groups and Guilds.
 * The Rooftop Garden of the Manaan Stronghold is no longer inaccessible in some situations.
 * Ranked and Unranked Warzones now have separate queue buttons inside of Activity Finder.
 * Players can once again enter the PvP areas of Ilum as a group.
 * All large hooks are once again selectable on the Sky Carrier: Main Deck of the Rishi Stronghold.
 * The Overlook inside the Rishi Stronghold has returned to its normal pricing of 1.5 million credits.
 * Characters that use a server transfer will have their Solo and Group Rating reset if they are above 1200 rating.
 * The Small Yield Target for Conquests is now 170,000 (down from 200,000)

General

 * Critical hits may now be Shielded in PvP.

Jedi Knight
Guardian

Focus Sentinel
 * Using Focused Burst will no longer cause other players in PvP to have unintended forced movement.

Concentration
 * Using Focused Burst will no longer cause other players in PvP to have unintended forced movement.

Sith Warrior
Juggernaut

Rage
 * Using Raging Burst will no longer cause other players in PvP to have unintended forced movement.

Marauder

Fury
 * Using Raging Burst will no longer cause other players in PvP to have unintended forced movement.

Jedi Consular
Shadow
 * A .25 second Global Cooldown has been added to Shadow Stride to prevent an issue when this ability was overlapped with other movement abilities.

Sith Inquisitor
Assassin
 * A .25 second Global Cooldown has been added to Phantom Stride to prevent an issue when this ability was overlapped with other movement abilities.

Smuggler
Scoundrel
 * A .25 second Global Cooldown has been added to Trick Move to prevent an issue when this ability was overlapped with other movement abilities.

Imperial Agent
Operative
 * A .25 second Global Cooldown has been added to Holotraverse to prevent an issue when this ability was overlapped with other movement abilities.

Bounty Hunter
Mercenary
 * The Masterful Tier Utility “Threat Sensors” will now increase melee and ranged defense by 3% as intended.

Trooper
Commando
 * The Masterful Tier Utility “Suit FOE” will now increase melee and ranged defense by 3% as intended.

General

 * Completing a Veteran Mode Flashpoint in Activity Finder will now count towards the Conquest Objectives “Activity Finder: Socialite I” and “Activity Finder: Socialite II”

Blood Hunt

 * The Jos and Valk Beroya encounter has been rebalanced to be a bit easier in Veteran Mode.
 * The Jos and Valk Beroya encounter should reset less frequently in Story Mode due to the Combat Support Droid or player Companion being knocked off the boss area.

The Ravagers

 * Players can no longer avoid dying to Ravager Electro-Pulse Nova by using /stuck during the Blaster & Master encounter.
 * Blaster will always lose his invulnerability shield after Master arrives, as intended.

Gods From The Machine

 * Even though Izax is a machine, he will no longer sometimes show debug text.
 * Aivela and Esne will no longer apply the Positive Polarization debuff in Story and Veteran Mode.

General

 * Increased the Command XP reward for winning a Galactic Starfighter match.

Items + Economy

 * The Guild Flagship Rename item can now be sold on the GTN.
 * A number of low -level Premium and Prototype items no longer require Rise of the Hutt Cartel.
 * The Unfettered Trench Coat now has display art on the Cartel Market.
 * The Minimalist Gladiator Chestguard now has display art on the Cartel Market.
 * The Flair “Sign of the Captureds” now displays its name properly in the Collections Interface.
 * The Longspur Outrider now displays the correct mount in the Collections Interface.
 * The Skirmish Zeldrate now displays the correct name in the Collections Interface.
 * The title “Corsair, the Unruly” can now be unlocked in Collections as intended.
 * Corrected a number of Stronghold Decorations which were showing up in the wrong categories.
 * Iokath MK-4 Relics and Schematics now say “relic” in their item name.
 * Players should get stuck less frequently inside of the Cantina Bar Set (Small) Decoration.

Missions + NPCs

 * Level Sync now applies to all Knights of the Fallen Empire and Knights of the Eternal Throne Chapters.
 * Fixed a number of cinematics throughout the game where walls, Companions, or the environment would not appear as intended, weapons not being drawn, and more.
 * During the Bounty Hunter Mission “Some People Just Need Killing” the map marker is now in the correct place.

General

 * Using interactable objects in Ancient Hypergates and The Voidstar will now automatically remove a character from stealth.