Patch 1.4.2

Bounty Hunter
Mercenary
 * Sweeping Blasters now correctly causes the player to face the ability's target.

Smuggler
Gunslinger
 * Sweeping Gunfire now correctly causes the player to face the ability's target.

General

 * Some companion abilities now show more descriptive failure error messages.

General

 * The UI for lockout tabs (for groups and lockout timers) now displays correctly.

Operations
Explosive Conflict
 * Some terrain has been adjusted to prevent players from skipping some encounters in this Operation.
 * The Defected Imperial Commander no longer occasionally becomes untargetable.

Items

 * Consumables that have an activation time are no longer consumed on a subsequent activation even when that activation is canceled.

Class Missions
Sith Warrior
 * General Faraire: This mission no longer fails to update upon entering its phase.

Trooper
 * The Ambush: Corrected an issue that could prevent players from completing this mission.

Warzones

 * Implemented changes to correct issues that prevented Warzones from backfilling when a pre-made group member let the Warzone invitation time out.

General

 * The map and other UI elements no longer occasionally flicker on machines with SLi or Crossfire setups.

Maps

 * SLi performance is no longer degraded when opening the Galaxy Map.
 * GTN kiosks now on player ships are now properly represented on the map.

Miscellaneous Bug Fixes

 * Players who log out on another player's ship without ever having boarded their own are now correctly evicted to the docking bay.
 * Vehicles can once again be used in the Black Sun, Old Galactic Market, The Works, and the Jedi Temple districts on Coruscant.
 * Resolved an issue that caused the game client to sometimes treat mouse clicks outside of the window as valid clicks when using virtual on-screen keyboards.
 * Performance is no longer degraded in the Walker interior on Ord Mantell when moving the camera around the character.
 * Certain visual effects no longer disappear as they pass over particular types of geometry.
 * Some misplaced art assets, seams or holes in the terrain, and locations where players could become stuck have been corrected.