Patch 1.1.1

General

 * Fixed a bug that could cause the Global Cooldown to appear as if it has been cancelled when it is actually still in effect, resulting in a feeling of unresponsiveness to input.
 * Corrected an issue that could cause an ability icon to appear usable but be unresponsive to clicks or keypresses for several seconds.
 * Players revived by other players, including by in-combat revival abilities, now revive with 25% of maximum health.

Jedi Knight
Guardian
 * Freezing Force: Now correctly lasts 9 seconds (up from 6 seconds).

Jedi Consular
Sage
 * Mental Alacrity: Now correctly costs no Force to activate.
 * Salvation: No longer heals targets twice on application. It now correctly heals all affected targets once when applied.

Smuggler
Scoundrel
 * Flechette Round: Now provides 30% armor penetration while active.
 * K.O.: This ability now knocks the target down for 1.5 seconds.
 * Shoot First: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP.

Imperial Agent
Operative
 * Acid Blade: Now provides 30% armor penetration while active.
 * Jarring Strike: This ability now knocks the target down for 1.5 seconds.
 * Hidden Strike: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP.

Bounty Hunter
Mercenary
 * Sweeping Blasters can now be made free with Thermal Sensor Override.

Powertech
 * Oil Slick now correctly costs no heat to activate.

Flashpoints
Directive 7
 * Bulwark's Area of Effect cone abilities now properly fire in the direction Bulwark is facing.
 * Some of Bulwark's abilities were incorrectly susceptible to interruption. Bulwark is now immune to interrupts.

The False Emperor
 * Fixed a conversation that could cause the cinematic with Arkis Wode to function incorrectly.

The Foundry
 * Fixed an issue that could prevent the final fight in this Flashpoint from beginning after the cinematic.
 * The final boss can no longer become stuck in an invulnerable state; there was still a small window where this could occur.

The Red Reaper
 * Lord Kherus now grants less experience.
 * Some of Lord Kherus's abilities have had their damage values adjusted to be more in line with the level of the Flashpoint.
 * Players now enter into melee range with Lord Kherus in order to stop him from throwing crates.

Operations
Eternity Vault
 * Players no longer randomly die in this Operation after being in Gharj's lava.

Karagga's Palace
 * Foreman Crusher's enrage now includes a movement speed increase, allowing him to catch players who attempt to run.
 * Fixed an issue that prevented the Materials Disposal Unit's main control station from becoming useable again after the Operation Group is defeated by the G4-B3 Heavy Fabricator on 16-man Hard Mode.
 * Fixed an issue that prevented the G4-B3 Heavy Fabricator from deploying the correct number of Proximity Pulse Mines and Security Stun Drones during combat.
 * The damage from G4-B3 Heavy Fabricator's sticky pulse grenade will scales appropriately for the selected Operation difficulty level.
 * Karagga no longer fires his Unstable Energy twice in a row.
 * Taking the shuttle after defeating Karagga no longer transports players to the incorrect hangar.
 * Walls that were missing in Karagga's Palace are now in place.

Bug Fixes
General
 * Fixed an issue that prevented some players in Operations Groups from receiving credit for the missions "[WEEKLY] Deadly Operations," "[WEEKLY] Galactic Operations," and "Journey to the Belsavis Depths." The entire Operations Group now receives credit when the objective is completed.

Bug Fixes

 * Comparative tooltips for researched items no longer have their stats reversed.

Missions
Imperial
 * Declaration of War: The mission will now progress as intended when players interact with their ship's holoterminal.
 * Debriefing: The ship Holoterminal conversation related to this mission is no longer repeatable.
 * The Eagle's Nest: The Assassin's Fortress mission is now correctly a prerequisite for this mission.
 * Number One with a Bullet: Corrected an issue that prevented Bounty Hunters from leaving The Founder.
 * The Mandalorian Killer: Thendys Noori no longer continues to heal Kellian Jarro after she has surrendered.
 * Reallocation: The final mission conversation will now begin as intended when players interact with their ship's holoterminal.
 * The Voice of Darkness: Fixed an issue that could cause Class Story mission progression to enter an incorrect state.

Republic
 * Death Spiral: Fixed an issue that prevented Jedi Knights who completed the Commander Rayfel encounter from using the shuttle back to Belsavis Orbital Station.

NPCs
Bug Fixes
 * Kintan Behemoths no longer occasionally walk on top of trees when in combat.

Warzones
Voidstar
 * Players are no longer able to climb out of the attacking team spawn area in the hangar before the match starts.

World PvP
Ilum
 * Additional base turrets now protect the taxi location inside each faction's base.

General

 * Added two daily mission commendations to the high-level space dailies Operation Ascendant Pride (Imperial) and Operation New Eclipse (Republic).

General

 * Attempting to loot an item in a group when the Master Looter is off-planet now generates an error message.

Bug Fixes

 * The leader of an Operations Group will no longer receive an incorrect message informing them that their companion has been dismissed.

Miscellaneous Bug Fixes

 * Special items related to different editions of the game have been re-sent if they were deleted by the mail system prior to being claimed.