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! Skill ''Bodyguard'' !! Skill ''Combat Medic'' !! Level !! Activation
 
! Skill ''Bodyguard'' !! Skill ''Combat Medic'' !! Level !! Activation
 
|-
 
|-
| [[Healing Scan]] || [[Advanced Medical Probe]] || 10 || Active
+
| {{Ability|Healing Scan}} || {{Ability|Advanced Medical Probe}} || 10 || Active
 
|-
 
|-
| [[Surgical Precision System]] || [[Steady Hands]] || 12 || Passive
+
| {{Ability|Surgical Precision System}} || {{Ability|Steady Hands}} || 12 || Passive
 
|-
 
|-
| [[Med Tech]] || [[Quick Thinking]] || 16 || Passive
+
| {{Ability|Med Tech}} || {{Ability|Quick Thinking}} || 16 || Passive
 
|-
 
|-
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 17 || Passive
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 17 || Passive
 
|-
 
|-
| [[Powered Insulators]] || [[Treated Wound Dressings]] || 20 || Passive
+
| {{Ability|Powered Insulators}} || {{Ability|Treated Wound Dressings}} || 20 || Passive
 
|-
 
|-
| [[Emergency Response]] || [[Emergency Response]] || 24 || Passive
+
| {{Ability|Emergency Response}} || {{Ability|Emergency Response}} || 24 || Passive
 
|-
 
|-
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 25 || Passive
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 25 || Passive
 
|-
 
|-
| [[Kolto Missile]] || [[Kolto Bomb]] || 26 || Active
+
| {{Ability|Kolto Missile}} || {{Ability|Kolto Bomb}} || 26 || Active
 
|-
 
|-
| [[Kolto Residue]] || [[Kolto Residue]] || 28 || Passive
+
| {{Ability|Kolto Residue (Mercenary)|Kolto Residue}} || {{Ability|Kolto Residue (Commando)|Kolto Residue}} || 28 || Passive
 
|-
 
|-
| [[Empowered Scans]] || [[Field Medicine]] || 32 || Passive
+
| {{Ability|Empowered Scans}} || {{Ability|Field Medicine}} || 32 || Passive
 
|-
 
|-
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 33 || Passive
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 33 || Passive
 
|-
 
|-
| [[Kolto Pods]] || [[Kolto Pods]] || 36 || Passive
+
| {{Ability|Kolto Pods (Mercenary)|Kolto Pods}} || {{Ability|Kolto Pods (Commando)|Kolto Pods}} || 36 || Passive
 
|-
 
|-
| [[Critical Efficiency]] || [[Field Triage]] || 40 || Passive
+
| {{Ability|Critical Efficiency}} || {{Ability|Field Triage}} || 40 || Passive
 
|-
 
|-
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 41 || Passive
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 41 || Passive
 
|-
 
|-
| [[Kolto Shell]] || [[Trauma Probe]] || 42 || Active
+
| {{Ability|Kolto Shell}} || {{Ability|Trauma Probe}} || 42 || Active
 
|-
 
|-
| [[Cure Mind]] || [[Psych Aid]] || 44 || Passive
+
| {{Ability|Cure Mind}} || {{Ability|Psych Aid}} || 44 || Passive
 
|-
 
|-
| [[Proactive Medicine]] || [[Preventative Medicine]] || 48 || Passive
+
| {{Ability|Proactive Medicine}} || {{Ability|Preventative Medicine}} || 48 || Passive
 
|-
 
|-
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 49 || Passive
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 49 || Passive
 
|-
 
|-
| [[Bodyguard]] || [[Probe Medic]] || 52 || Passive
+
| {{Ability|Bodyguard}} || {{Ability|Probe Medic}} || 52 || Passive
 
|-
 
|-
| [[Warden]] || [[Potent Medicine]] || 56 || Passive
+
| {{Ability|Warden}} || {{Ability|Potent Medicine}} || 56 || Passive
 
|-
 
|-
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 57 || Passive
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 57 || Passive
 
|-
 
|-
| [[Progressive Scan]] || [[Successive Treatment]] || 58 || Active
+
| {{Ability|Progressive Scan}} || {{Ability|Successive Treatment}} || 58 || Active
 
|-
 
|-
| [[Kolto Boosters]] || [[Med Boosters]] || 60 || Passive
+
| {{Ability|Kolto Boosters}} || {{Ability|Med Boosters}} || 60 || Passive
 
|-
 
|-
| [[Peacekeeper]] || [[Frontline Medic]] || 64 || Passive
+
| {{Ability|Peacekeeper}} || {{Ability|Frontline Medic}} || 64 || Passive
 
|-
 
|-
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 65 || Passive
 
| align="center" colspan="2"|[[Mercenary\Commando Utility Points|Utility Point]] || 65 || Passive

Revision as of 18:21, 27 August 2016

Bodyguard, relative Combat Medic is the Healer Discipline for Mercenaries and Commandos. It is one of 3 different Healer Disciplines. The other are Corruption/Seer and Medicine/Sawbones. It requires an active Combat Support Cylinder/Combat Support Cell to use it efficently. The two support buffs for the raid are Invigorated and Protected.

List of Bodyguard\Combat Medic Skills

Skill Bodyguard Skill Combat Medic Level Activation
Template:Ability Template:Ability 10 Active
Template:Ability Template:Ability 12 Passive
Template:Ability Template:Ability 16 Passive
Utility Point 17 Passive
Template:Ability Template:Ability 20 Passive
Template:Ability Template:Ability 24 Passive
Utility Point 25 Passive
Template:Ability Template:Ability 26 Active
Template:Ability Template:Ability 28 Passive
Template:Ability Template:Ability 32 Passive
Utility Point 33 Passive
Template:Ability Template:Ability 36 Passive
Template:Ability Template:Ability 40 Passive
Utility Point 41 Passive
Template:Ability Template:Ability 42 Active
Template:Ability Template:Ability 44 Passive
Template:Ability Template:Ability 48 Passive
Utility Point 49 Passive
Template:Ability Template:Ability 52 Passive
Template:Ability Template:Ability 56 Passive
Utility Point 57 Passive
Template:Ability Template:Ability 58 Active
Template:Ability Template:Ability 60 Passive
Template:Ability Template:Ability 64 Passive
Utility Point 65 Passive