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Cdx.game rules

Space Combat Codex Illustration

Space Combat is a codex entry located within the Game Rules section of a player's codex once it has been unlocked.

Main article: Space combat


Codex entry[]

Offensive Systems:

Blaster cannons are the primary weapon system of most starships, and can be fired continuously. However, targets equipped with ray shielding cannot be damaged by blaster fire--these targets pulse blue when hit. Secondary weapons must be used against such targets.

Missile launchers are a common secondary weapon system. Missile targets can be designated (or "painted") by a ship's target lock-on system, allowing multiple missiles to be fired at different targets simultaneously.

With enough investment, it is possible to equip starships with powerful proton torpedo launchers.

Defensive Systems:
Shields are a ship's first line of defense against damage. When upgraded with a regenerator, shields gradually repair themselves over time as long as the SHIP'S BLASTER CANNONS AREN'T FIRING. Ion cannon blasts--identifiable by their distinctive blue energy trails--can temporarily disable shield systems on impact, so it is critical to avoid them.

~ Star Wars: The Old Republic, Space Combat codex entry


Entry details[]

This codex entry can be unlocked by completing a mission.

Planet Space
Area Starship
Mission Sith Empire [12] Introducing 2V-R8, Galactic Republic [12] Introducing C2-N2

Rewards[]

External links[]

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