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Decoy File:Decoygunner.png

Passive

Diversion grants 5 charges of Decoy. Each charge of Decoy intercepts and absorbs an incoming Force or tech attack. Each time you absorb a Force or tech attack in this manner, Decoy loses 1 charge. Lasts up to 10 seconds.
Disambig.png This article is about the Commando skill. For the Mercenary skill, see Decoy (Mercenary).

Decoy is a level 52 Commando Gunnery passive discipline ability.

Patches[]

  • Patch 3.1.2 (7 Apr 2015): Redesigned Decoy: Diversion grants 5 charges of Decoy. Each charge of Decoy intercepts and absorbs an incoming Force or tech attack. Each time you absorb a Force or tech attack in this manner, Decoy loses 1 charge. Lasts up to 10 seconds.
  • Patch 2.0.0 (9 Apr 2013): Added.

External links[]

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