Star Wars: The Old Republic Wiki
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Energy is a gameplay resource used by the combat styles of Scoundrels, Snipers, Operatives and Gunslingers (former Imperial Agent and Smuggler classes).

Energy starts at 100% and regenerates after use. Energy is used by most of their damaging abilities apart from Rifle Shot/Flurry of Bolts. If energy gets too low Stim Boost/Pugnacity or Adrenaline Probe/Cool Head can be used. Energy regenerates fastest above 60 or so. Out of combat Recuperate can restore energy faster.

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