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Slow Time Slow Time

Instant
Cost: 30
Cooldown: 7 secs
Range: 10m

Slows the passage of time for up to 5 targets, dealing X kinetic damage, decreasing the damage all targets deal by 5%, and slowing the movement speed of all targets by 30%. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat. Lasts 15 seconds.

Slow Time is a tier 7 Jedi Shadow Kinetic Combat skill tree ability. It requires 1 point in Force Pull in order to be unlocked.

Patches[]

  • Patch 1.3.0 (26 Jun 2012): No longer damages a sleeping, lifted, or incapacitated enemy unless it is the primary target.
  • Patch 1.1.0 (18 Jan 2012): This ability's damage has been increased by 15% and it now slows the movement speed of all affected targets.

See also[]

External links[]

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