Star Wars: The Old Republic Wiki
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==External links==
 
==External links==
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{{Jedipedia|}}
{{THLink|http://www.torhead.com/ability/aGSMUHZ/force-might}}
 
   
[[Category:Jedi Knight abilities]]
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[[Category:Jedi Knight Abilities]]
 
[[Category:Buffs]]
 
[[Category:Buffs]]

Latest revision as of 17:19, 28 May 2019

Force Might Force Might

Instant
Cooldown: 6s
Range: 30m

Increases the target's melee, ranged, Force and tech bonus damage and healing by 5% for 60 minutes. If the target is a party member, all other party members are also affected.

Force Might is a starting Jedi Knight ability. It is a 1 hour class buff that increases the targeted character's melee, ranged, Force, and tech bonus damage and healing by 5%. It is similar to the Sith Warrior Unnatural Might buff and the two do not stack.

See also

  • Jedi Knight Chapter 2 - Buff

External links