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Game Update 7.0.0
"Legacy of the Sith"
Release Date 15 February 2022

Patch chronology


Previous Patch Next Patch
Patch 6.3.2b

External links


Game Update 7.0 on swtor.com


Game Update 7.0 is the first update for [[Star Wars: The Old Republic - Legacy of the Sith|Legacy of the Sith| expansion. This includes raising the level cap to 80, a new storyline, the introduction of Combat Styles and separation of Origin Stories.

Highlights[]

  • New Storyline - Legacy of the Sith - This new expansion sends players to the darkest depths and farthest reaches of the galaxy in the pursuit of Darth Malgus.
  • New Planet - Manaan - The Sith Empire has invaded Manaan to seize its abundance of kolto, a vital medical resource on all sides of the war.
  • New Flashpoint - Elom - Explore the ruined Sith Fortress on the planet Elom that was mysteriously erased from all records.
  • Galactic Seasons 2 - Launch of the second Galactic Season--Shadows of the Underworld! Earn new and exciting rewards by completing Season Objectives.
  • Increased Level Cap - Increased level cap to 80 for all subscribers in Legacy of the Sith.
  • Combat Styles - More options than ever to customize your gameplay! More information here.
  • Improved Player Experience - New character creation experience, along with new looks for the character sheet and inventory!
  • Loadouts - Create pre-sets to easily manage your gear, weapons, abilities, and hotbars.
  • Legendary items - These new items replace set bonuses for greater customization of the bonuses you receive. More information here.
  • PvP Season 14 - Season 14 of Ranked PvP has come to a close. New rewards can be found at Giradda the Hutt on the Fleet and players will receive rewards based off of their highest ranked rating when Season 15 starts later this year! More information about the PvP Season 14 Rewards here.
  • Ten-Year Anniversary - To celebrate The Old Republic’s Ten-Year Anniversary, the “Anniversary Personnel” Vendor will be available until January 2023. Their inventory has been updated to include new rewards and the Best View of SWTOR contest decorations.

General[]

  • The anniversary discount pricing for the Dromund Kaas and Coruscant Strongholds has expired, and they are once again available at their standard prices.
  • New hairstyles have been added to the game.
  • Kai Zykken’s inventory is now correctly working and offers a different selection of items every week. More information here.
  • All PTS rewards have been granted to all eligible players except for Kai Zykken’s MK-85 Log Mount. This reward will be granted with our next patch.
  • Fixed an issue where Guild Perks did not appear in the rooms of the Perks window.
  • Guild Perks reset is now aligned with the Weekly Reset, on Tuesdays at 12:00 UTC.
  • Uncompleted Daily and Weekly Missions are now removed from the player’s log once the Daily and Weekly reset time passes (Tuesday, 12:00 AM UTC).
  • Weekly Missions now rotate in availability each week.
  • Missions that require a terminal to complete will now auto-complete, with the exception of Bounty Contract Week Missions.
  • Content Scaling:
    • The following types of content have been updated as follows:
      • Operations (All Difficulty Modes):
        • All Operations have been scaled to level 80 and require level 80 to enter. Players will be bolstered to 318 item rating in Story Mode.
      • Flashpoints (Solo and Solo-Story Mode):
        • Remain at their current level with players scaled down to match.
      • Flashpoints: (Veteran):
        • Scaled up to level 80. Remain available starting at level 15, with players being bolstered upward.
      • Flashpoints (Master):
        • Scaled up to level 80 and require level 80 to access.
      • Uprisings (Veteran):
        • Scaled up to 80, remain accessible at 70, with players bolstered upward.
      • Uprisings (Story and Master):
        • Remain at level 75 with players scaled down to match.
      • Chapters (All Modes):
        • Remain at level 70 with players scaled down to match.
  • The following systems have been removed:
    • Renown
    • Amplifiers
  • Renown Achievements have been moved to the Feats of Strength section, and have had their point values removed.
  • Renown Caches have been removed from the game. To keep the contents of the Renown Caches, players should open them before 7.0 launches. Otherwise, they will be converted into 100 credits.
  • Changes to the Social System:
    • The system no longer awards points based on conversation choices but rewards grouping activities.
    • Achievements now require Group Finder activities rather than Social Levels.
    • Character Titles that previously came with the Achievements are now Legacy Titles. Players who previously earned these Titles should still have those, plus access to the new Legacy ones.
    • Social vendors on the Fleet have been moved to the Cantina area and now offer Social Rewards based on the player’s Social Achievement progress.
  • Changes to the Dark vs Light System:
    • Dark and Light Side points can only be earned through conversation choices and Diplomacy Crew Skills Missions.
    • Removed the following Dark vs Light elements:
      • Dark vs Light challenge
      • Dark Side and Light Side Token acquisition
  • The Spoils of War equipment sets no longer drop from content nor can be directly purchased from a vendor.
    • Spoils of War Achievements have been moved to the Feats of Strength section.
    • The sets are still obtainable via Kai Zykken’s Random Unique Items box.
    • A new Legacy Title is unlocked for each Equipment Set Achievement unlocked before the 7.0 release. More information here.
  • Work alongside your allies with the new Shared Tagging system!
    • When players of the same faction participate in defeating an enemy, all players, including healers, share Mission credit and loot from that enemy encounter.
    • When players encounter World Bosses, all players, including those from opposing factions, share Mission credit and loot from that World Boss encounter.
    • This does not apply to the following World Bosses:
  • Tactical Vendors are no longer designated by class. There is now only one Tacticals vendor per faction.
  • The Renown Stash has been removed from the top menu bar dropdowns.
  • Login Rewards have been updated.
    • The following Login Rewards have been removed:
      • Complimentary Minor/Major Social Boost
      • Token of the Cordial
      • Renown Boost
      • Tech Fragments have been removed from the Elegant Chest of Loyalty
      • Any of these rewards which the player has stored will be converted into credits.
    • The following rewards have been added to Login Rewards
      • Discovery: Archaeology/Bioanalysis - Tier 1, Reward 2
      • Discovery: Diplomacy/Investigation - Tier 2, Reward 2
      • Discovery: Scavenging/Slicing - Tier 3, Reward 2
      • Discovery: Treasure/Underworld - Tier 4, Reward 2
      • Medal of Commendation (x150) - Elegant Chest of Loyalty
  • Subscriber Weekly Bonus Rewards have been updated.
    • The following rewards have been removed:
      • Token of the Sociable
      • Badge of Renown
      • Any of these rewards which the player has stored will be converted into credits.
    • The following rewards have been added into the list of rewards available for Subscribers:
      • Ambassador's Curiosities - Contains 5 Rakghoul DNA, 4 Bounty Contracts, and 3 Gray Helix Components
      • KDY Construction Kit x2
      • Galactic Seasons Token
  • The Subscriber Weekly Bonus Rewards description in the Login Rewards window is no longer overlapping in French and German.
  • The Expansive Versatile/Command Stim from Login Rewards can now stack up to 9999 (up from 10).
  • Players who earn the following companions through their mail can now properly unlock them in the Collections. Those who already claimed them from their mail may need to create a new character to obtain their unlock.
    • Shae Vizla
    • Paxton Rall
    • Nico Okarr
  • The Operation rotation in the Activity Finder is once again displaying the Featured Operations for the week. Lair Bosses are no longer included in the rotation.
  • Converted the Harvesting Packages to Personal Loot.
  • Harvestable nodes will now grant loot as intended.
  • Players no longer receive loot they are ineligible for resulting in unidentified or missing mods.
  • Removed the shrunken and the invisible Tauntauns from the Republic Base on Hoth.
  • Defeating enemies with Zenith as a companion now properly advance the following Achievements:
    • Rebellion
    • For the People
  • Combat Dummies on the Fleets are now at Level 80.
  • The Alliance Alerts for the following companions are no longer visible if the player previously completed the Alliance Alerts:
    • Master Ranos - The Light Triumphant
    • Paxton Rall - Privateer Enlistment
  • Fixed a typo in the message that appears if a player attempts meditating without the requirements for the Voss datacron.
  • Section X now correctly appears as Section X instead of Palace of the Eternal Dragon in chat when the player logs in.
  • Headgear no longer appears on a character when the option “Hide Head Slot” from the Character panel is selected.
  • Players can now choose if they want a new acquired equippable item to be automatically equipped to their character.
    • Players can remove this option in Preferences > Controls > General > “Auto-equip to Empty Slots”
  • The Speeder taxi from Supplies to Stronghold and Crew Skills on the Imperial Fleet is no longer flying through a wall.
  • Right-clicking on an item will no longer automatically equip the character’s companion if the last opened tab is the Companion tab.
  • The doors in the Manaan Stronghold no longer clip through the interior frame when opened.
  • The environment no longer disappears in the following places when moving the camera:
    • The North-West side of the Ridgeside Sentry Post - Command Center on Tatooine.
    • Tatooine Canyon
    • The Exchange Spice Warehouse on Tatooine
    • Part of the Western Cave’s wall in the Nova Blade Cave Hideout on Dantooine
    • The Aurora Cannon Facility in Section X
    • The North entrance of the Northern Cave on Onderon
  • Players can no longer fall in between the wall and staircase in the Hunting Lodge on Onderon.
  • The lighting and the surrounding enemies no longer disappear when moving the camera in certain angles in the Exchange Spice Warehouse on Tatooine.
  • There is no longer a thin gap on the ground near the Outpost Eudor on Alderaan.
  • It is now possible to use the two medium wall hooks above the Hangar Access Door in the Hangar Deck section of the Imperial Guild Flagship.
  • The visual effect of the Appearance Modification Station is now correctly displayed while transitioning between different heads and hairstyles.
  • Killing the Colossal Monolith in 16 Players - Veteran Mode is now correctly granting the “Defeat Colossal Monolith (Veteran)” Achievement.
  • Main quick bar abilities are no longer highlighted after using other abilities from a secondary quick bar.
  • Corrected a typo in the name of the Imperial Archeological Site Taxi on Onderon.
  • Kai Zykken matched the price of his Biorhythm tacticals with the Onderon Republic vendor.
  • Players no longer receive unnamed Set Bonus pieces when buying unidentified gear on the Fleet.
  • All Remnant Armor Sets obtained through Heroic Mission Alliance Crates have been added to Collections.
  • Recovered Relics have been rediscovered in the Assault on Tython and Korriban Incursion Flashpoints.
  • Space Missions which require Tier 7 Ship Equipment are now considered [HEROIC], and have been named as such in the Mission Log, Mission Terminal, and Galaxy Map.

Cartel Market[]

  • Fixed an issue where two French Emotes use the same slash command:
    • “Arms Crossed” (Emotion) now uses /croisementdebras
    • “Crossed Arms” (Dance) now uses /brascroisés
  • The following weapons are now correctly shown in their respective weapon categories in Collections:
    • Gallantry
    • Grit
    • Valiance
    • Prowess
    • Valor
    • Intrepidity
  • The Vulptilla Mount decorations are now correctly under the “Mounts” subcategory in the Decoration window.
  • Fixed the visuals of the following crystals on the Cartel Market under “Items Modifications” so they are consistent with other color crystals:
    • Advanced Blue-Gray Color Crystal
    • Advanced Red-Gray Color Crystal
  • The following weapons now correctly appear when viewed in the Preview window:
    • The Exquisite Champion’s Lightsaber
    • The Exquisite Champion’s Dualsaber
  • The lava visual effect of the Iokath Forge Walkway decoration is no longer missing in the Preview window.
  • The Intelligence Officer Belt now has a Dye Module Slot.
  • The message when unlocking Emotes now displays the correct Emote name.
  • The following weapons can now be unlocked in Collections:
    • The Exquisite Champion’s Dualsaber
    • The Interstellar Regulator’s Sniper Rifle Dorn

Items + Economy[]

  • All 6.0 Gear Crates contain equipment meant for level 75 players. Opening these crates at level 80 will provide players with Tech Fragments.
  • Items tied to Renown, Social Points, and 6.0 gearing have been removed and converted into credits upon the player logging in. A complete list of the items can be found here.
  • At level 76 and above, Set Bonuses have been phased out and replaced with Legendary Items. Legendary Items are Implants that have a Legendary bonus on them.
  • It is no longer possible to add Amplifiers on items.
  • The Reconstructed Hypergate can now be sold on the GTN.
  • Fixed a typo in Tattered Mystic's Lower Robes.
  • The tuning visual effect used in the following weapons is now correctly displayed:
    • The Grandmaster Marshal’s Electrostaff
    • The Paramount Marshal’s Electrostaff
  • The warning pop-up message when using a Commander Character Token to create a level 60 or 70 character is now correctly mentioning the Commander Character Token instead of the Outlander Character Token.
  • Corrected a typo in M1-4X’s name when the companion is placed as a Stronghold decoration.
  • Fixed several issues on the War-Forged Onslaught Armguards MK-5:
    • The War-Forged Onslaught Armguards MK-5 no longer appear as pants when equipped.
    • The War-Forged Onslaught Armguards MK-5 icon correctly shows armguards instead of pants.
  • The tuning visual effect used in the following weapons is now correctly displayed:
    • The War-Forged Onslaught Armguards MK-5 no longer appear as pants when equipped.
    • The War-Forged Onslaught Armguards MK-5 icon correctly shows armguards instead of pants.
  • The names of the following items are now properly showing up in French and German:
    • The Smuggled Imperial Weapons Rack
    • The Smuggled Imperial Weapons Crate
  • The character’s right hand is no longer clipping with the Frontiersman’s Blaster Rifle.
  • There is no longer a thin line between the following helmets and the character’s body on male body type 1, 2, 3, and 4 and female body type 3:
    • Mandalorian Seeker Helmet
    • Mandalorian Hunter Helmet
  • The Engine Roasted Meat Skewer decoration no longer disappears when players move far away from it.
  • The following helmets now have voice modulation as intended:
    • The Amended Mystic’s Mask
    • The Chaotic Force-Master’s Headgear
  • The following items now have dye slots as intended:
    • The Mythran’s Boots
    • The Mythran’s Gauntlets
  • The top center piece of the Fieldtech Gunner’s Breastplate is no longer stretching when moving the character’s head for male body type 3 characters.
  • Equipping weapons while mounted on the Hoverturret Devastator’s Mount is no longer triggering its flourish.
  • The visual effect of the following weapons is now correctly displayed when viewed in the Preview window:
    • The Ancient Force-Imbued Blade
    • The Ancient Force-Imbued BladeStaff
  • The visual effect of the Holographic weapon tuning is now correctly displayed when zooming in and out of the Preview window.
  • The visual effect of the Outdoor Jedi Temple is now correctly displayed.
  • The Feast Attire Helmet is no longer clipping with the weapon and stretching during cutscenes when equipped on female body type 3.
  • Fixed the texture of the following decorations:
    • Penthouse Window (Carrick Station and Vaiken Spacedock)
    • Floor Tile Section (Carrick Station and Vaiken Spacedock)
  • Updated the Cortosis Weave Armor icon.
  • The visual effects of the Sha’tek Stalker’s Saberstaff are now correctly displayed.
  • The Crystal of Nightmare Fury and Schematic: Crystal of Nightmare Fury have been removed from the game.
  • Searching the following items in the GTN now correctly show results:
    • Dark Battledroid Cabinet
    • Egg Incubator
    • Krayt Dragon Pearl
    • Outdoor Jedi Temple
    • Roasted Meat Skewer
    • Smuggled Imperial Weapons Crate
    • Smuggled Imperial Weapons Rack
    • Desert Raider’s Ballista
    • Yellow and Woodland Green Dye Module
    • Woodland Green and Yellow Dye Module

Origin Stories + Combat Styles[]

General[]

  • Rebalanced all the classes from level 1 to 80.
  • All player Area of Effect (AoE) ability visuals have been updated to remove faction symbols for a cleaner look with less ground clutter and less confusion when pre-7.0 Origin Story and Combat Style factions do not match.
  • Classes are now Origin Stories, embodying the player’s voice, background, and where their story begins in the Old Republic.
  • Advanced Classes are now Combat Styles which determines how the player’s character fights from level 1 and beyond.
  • All players have access to 10 loadouts to use between 2 Combat Styles for active subscribers and 1 Combat Style for F2P and Preferred players.
  • Jedi Origin Stories can choose Guardian, Sentinel, Sage or Shadow Combat Styles on new Characters during Character Create.
    • Jedi Origin Stories may unlock access to Juggernaut, Marauder, Assassin, and Sorcerer Combat Styles for their Legacy via the Legacy of Sacrifice unlock.
  • Sith Origin Stories can choose Juggernaut, Marauder, Assassin, or Sorcerer Combat Styles on new Characters during Character Create.
    • Sith Origin Stories may unlock access to Guardian, Sentinel, Sage, and Shadow Combat Styles for their Legacy via the Legacy of Unity unlock.
  • Tech Origin Stories can choose from any Tech Combat Style during Character Create.
  • Combat Style Buffs (previously Class Buffs) are now passives and are automatically applied to the player’s character.
    • When grouping with another player, each player’s unlocked buff is automatically applied as a passive buff to the other player. The buff appears in the other player’s UI and is removed when the group disbands.
  • Vanish Abilities now instantly drop all threats and allow players to enter stealth at max level, however, players are no longer able to use vanish to exit combat in all Flashpoints and Operations.
  • Combat revives are now only available to Healing disciplines.
  • Due to the Combat Styles change, abilities referencing factions have been renamed to remove the faction mention.
  • Utilities have been replaced by the Ability Tree. Players can make choices between several different ability options at different levels in the tree. A default option is always chosen but can be freely changed. Players can customize their gameplay experience to choose what is most useful for each encounter.
  • Players are no longer required to train new abilities via a class trainer NPC or item, as all gameplay abilities are now automatically trained.
    • Speeder Piloting will still need to be learned or upgraded via a trainer.
  • Players who do not have the Field Respecialization perk can now change their Discipline in any Sanctuary instead of going to the Skill Mentors NPCs.

Powertech[]

  • The tooltip of the Powertech’s ability “Suppresive Tools” now shows the correct value of 25%.
  • Reduced the cooldown of “Hydraulic Overrides” ability to 35 seconds (down from 45 seconds).

Vanguard[]

  • The tooltip of the Vanguard’s ability “Entangling Tools” now shows the correct value of 25%.
  • Reduced the cooldown of “Hold the Line” ability to 35 seconds (down from 45 seconds).

Gunslinger[]

  • The “XS Freighter Flyby” has been renamed “Bombing Run”.

Flashpoints[]

Flashpoints[]

  • Assault on Tython
    • Recovered Relics can now once again be obtained from Assault on Tython Flashpoint.
  • Blood Hunt
    • Players who are knocked off the platform while fighting Jos and Valk Beroya are now consistently killed in Blood Hunt Flashpoint.
  • Cademimu
    • Corrected the health of the Social Adjustment Drones in Cademimu Flashpoint - Veteran and Master Mode.
  • Korriban Incursion
    • Recovered Relics can now once again be obtained from Korriban Incursion Flashpoint.
  • Secrets of the Enclave
    • Quickbars are no longer unlocked after Skar’kla Swarmer’s encounter in Secrets of the Enclave Flashpoint.
  • Spirit of Vengeance
    • A duplicate Bask Sunn in surrender position no longer appears when viewed through the door before the encounter starts in Spirit of Vengeance Flashpoint.

Operations[]

General[]

  • Combat Revives are no longer restricted by a shared cooldown while in a group.
  • The Satchels of Crafting Mats are now correctly dropping for two different players per Operations boss.

Operations[]

  • Nature of Progress
    • The “True Apex Predator” title now correctly appears when completing the Nature of Progress Operation under the limited time.
    • The Flare is now correctly working if the Apex Vanguard is further than 70m away from the player who throws the Flare in the Nature of Progress Operation.
  • Scum and Villainy
    • It is no longer possible to hide from the Operation’s Chief Terminate ability and Hateful Entity’s Enrage in the Scum and Villainy Operation.
  • Terror from Beyond
    • The Data Cores during the Operator IX encounter are now immune to crowd control effects in Terror from Beyond Operation - Master Mode.
    • If the Terror from Beyond is denied the opportunity to scream for too long, its pent-up frustration will now express itself in the form of an empowered Frustrated Scream (it's unhealthy to bottle up emotions) - Veteran and Master Modes.
  • The Dread Palace
    • It is no longer possible to interrupt Dread Master Tyrans' Simplification by vanishing.

Mission + NPCs[]

  • It is no longer possible to see players outside of the instance in the cutscenes of the Whispers in the Force Mission.
  • Corrected the tooltip of the Walker in “Chapter I: Wrath and Ruin” in Knights of the Eternal Throne.
  • The visual effect of Lana Beniko’s datapad is no longer visible in the cinematic of the “Forged Alliances: Part III” Mission.
  • Smugglers who decide to keep or give Torchy to Corso now correctly receive Torchy as a reward at the end of the “Endless Abyss” Mission.
  • The player’s pet despawns when they are morphed into a Mouse Droid during the Imperial Daily Mission “Beneath Suspicion”.
  • There is no longer a duplicate answer in the Sith Inquisitor Class Mission in German.
  • Lord Dramath is no longer trying to fight without a lightsaber in “Chapter IX: The Eternal Throne” of Knights of the Eternal Throne.
  • The “GU-PU” NPC is no longer visible on the map of the Imperial and Republic Fleets.
  • Fixed the following issues with the Daily Mission “The Meek and the Mighty”:
    • The Mission is no longer auto-completing after being defeated while in Mouse Droid form.
    • Fixed an issue that could prevent the Daily Mission from completing as expected for both sides.
  • Reduced respawn timers in the following Heroic Missions:
    • Justice for the Lost
    • Hit ‘Em Where They Live
    • Shock Doctrine
    • Friends of Old
    • Give and Take
    • What’s Yours is Mine
    • Industrial Sabotage
    • Blackout
  • Satele Shan no longer appears twice in Echoes of Oblivion Mission cutscene.
  • The tracker for the Heroic Missions of the following planets is now correctly working and starts at 0/5 instead of 1/5 when accepting the Mission:
    • Alderaan
    • Balmorra
    • Belsavis
    • Corellia
    • Coruscant
    • Dromund Kaas
    • Hoth
    • Nar Shaddaa
    • Taris
    • Tatooine
    • Voss
  • Darth Hexid and Altuur zok Adon are now talking less during combat.
  • The following world bosses have regained the Terrifying buff allowing them to disable companions:
    • Dread Pirate Karvoy
    • R8-X8
    • Kil’Cik the Swarm Lord
  • The German subtitles are now correctly displayed in the following Missions:
    • “Underworld Diplomacy”
    • “The Attack on Iziz”
  • Lieutenant Xorem is no longer playing hide and seek on Ord Mantell.
  • The Nightmare Pilgrim will no longer penalize groups of larger than 16.

Warzones[]

General[]

  • Introduction to Warzones Mission is now rewarding matches played instead of matches won.
  • Sniper/Gunslinger
    • Hitting an enemy player with the Orbital Strike/Bombing Run Abilities now correctly puts the player and the target in combat state.
  • Fixed additional environmental kill spots in the Mandalorian Battle Ring Arena.
  • The tooltip of the “Medals Earned This Match” buff no longer refers to Command Experience.

Warzones[]

  • Alderaan Civil War
    • Players can no longer be pushed outside of the map of the “Alderaan Civil War” PvP Warzone.

Events[]

  • All Worlds Ultimate Swoop Rally
    • Corrected a typo in the description of the “Horizon’s Razor’s Ally” Achievement.
    • The visual effect on top of the Swoop Racing board is now correctly displayed.
    • The All Worlds Ultimate Swoop Rally news terminal on the Republic Fleet is no longer floating above the ground.
    • The All Worlds Ultimate Swoop Rally organizers have further assessed the Horizon's Razor's Kickstart and found it to break Swoop Rally regulations. It has been modified to now only provide a boost of speed once every 10 seconds.
  • Life Day
    • The tooltip of the “Hand Warming” Emote is now correctly mentioning the “Life Day Vendor” as the source.
  • Feast of Prosperity
    • The German tooltip of the “Toast of Prosperity” Emote is now referencing the correct command: /anstoßen.
    • The following Feast of Prosperity Emotes are now correctly filtered when viewing Collections in the All category:
      • Emote: Feel the Groove
      • Emote: Toast of Prosperity
      • Emote: Overeat

Conquests[]

  • Solid Resource Matrix items are no longer part of the Conquest rewards and are now available at the Jawa vendors.
  • Personal Conquest completion now requires 100,000 Conquest Points (up from 50,000).
  • Personal Conquest Rewards have been updated and now include the following:
    • Experience/Renown and Credit rewards for Personal Conquest Mission completion have been removed.
    • Level 1-50:
      • Complimentary Minor Class Mission Experience Boost
      • Satchel of Companion Gifts
      • 25k Credit Certificate
      • Visionary MK-2 Cache (Containing five pieces of armor)
    • Level 50-70
      • Complimentary Minor Class Mission Experience Boost
      • Satchel of Companion Gifts
      • 25k Credit Certificate
      • Eternal Contender Cache (Containing five pieces of armor)
    • Level 71-74
      • 25k Credit Certificate
      • 10 Assorted Droid Parts
      • 15 Scavenged Scrap
    • Level 75-79
      • 250 Tech Fragments
      • 25k Credit Certificate
      • Small Conquest Equipment Crate
    • Level 80
      • 250 Tech Fragments
      • 25k Credit Certificate
      • 200 Medal of Commendation
  • Credit Rewards for Guild Conquest have been adjusted, and now include the following:
    • Large Yield - 3x 25k Credit Certificate
    • Medium Yield - 2x 25k Credit Certificate
    • Small Yield - 1x 25k Credit Certificate
    • All other Guild Conquest rewards remain unchanged
  • Experience/Renown and Credit rewards for Mission completion have been removed for all Guild Reward grants.
  • Conquest Objectives which are not visible no longer complete and grant Conquest points.
  • The Personal Conquest Requisition from Login Rewards and the Subscriber Weekly Bonus now grants 100,000 Personal Conquest points (up from 50,000).
  • The following Conquest Objectives have been rebalanced and/or had their repeatability updated.
    • Activity Finder: Flashpoints
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 3800 Conquest Points (up from 2500)
    • Advancement: Gain 5 Levels
      • Is now worth 11650 Conquest Points (down from 17550)
    • Advancement: Gain a Level
      • Is now worth 1650 Conquest Points (down from 2500)
    • Alderaan: Ulgo Siegebreaker Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Belsavis: The Primal Destroyer Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Chapters: Any
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 9600 Conquest Points (up from 6700)
    • Corellia: Lucky Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Coruscant: SD-0 Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Dromund Kaas: The First Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Flashpoint: Master Mode
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 6700 Conquest Points (up from 4700)
    • Flashpoint: Objective Meridian Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 6400 Conquest Points (up from 4700)
    • Flashpoint: Story Mode
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 2500 Conquest Points (up from 2000)
    • Flashpoint: Veteran Mode
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 4700 Conquest Points (up from 3350)
    • Galactic Rampage: Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 8450 Conquest Points (up from 6700)
    • Hoth: Gargath Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Hoth: Snowblind Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Mek-Sha: Dread Pirate Karvoy Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Missions: Heroic Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 19800 Conquest Points (up from 13750)
    • Missions: Supreme Taskmaster Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 25900 Conquest Points (up from 20100)
    • Nar Shaddaa: R4-GL Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Ossus: Defeat Kil'Cik the Swarm Lord Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Ossus: Defeat R8-X8 Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Quesh: Rogue Cartel Warbot Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Relics of the Gree: Defeat Gree Droids
      • Is now worth 8050 Conquest Points (down from 14450)
    • Relics of the Gree: The Gray Secant
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Section X: Dreadtooth Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Star Fortress: Alderaan
      • Is now worth 2000 Conquest Points (down from 6700)
    • Star Fortress: Alderaan (Heroic)
      • Is now worth 5200 Conquest Points (down from 8450)
    • Star Fortress: Belsavis
      • Is now worth 2000 Conquest Points (down from 6700)
    • Star Fortress: Belsavis (Heroic)
      • Is now worth 5200 Conquest Points (down from 8450)
    • Star Fortress: Heroic
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (down from 5750)
    • Star Fortress: Hoth
      • Is now worth 2000 Conquest Points (down from 6700)
    • Star Fortress: Hoth (Heroic)
      • Is now worth 5200 Conquest Points (down from 8450)
    • Star Fortress: Nar Shaddaa
      • Is now worth 2000 Conquest Points (down from 6700)
    • Star Fortress: Nar Shaddaa (Heroic)
      • Is now worth 5200 Conquest Points (down from 8450)
    • Star Fortress: Story
      • Is now worth 2000 Conquest Points (down from 3050)
    • Star Fortress: Tatooine
      • Is now worth 2000 Conquest Points (down from 6700)
    • Star Fortress: Tatooine (Heroic)
      • Is now worth 5200 Conquest Points (down from 8450)
    • Star Fortress: Voss
      • Is now worth 2000 Conquest Points (down from 6700)
    • Star Fortress: Voss (Heroic)
      • Is now worth 5200 Conquest Points (down from 8450)
    • Star Fortress: Weekly Mission
      • Is now worth 25900 Conquest Points (down from 54800)
    • Starfighter: Bomber Pilot
      • Is now worth 14450 Conquest Points (down from 32800)
    • Starfighter: Gunship Pilot
      • Is now worth 14450 Conquest Points (down from 32800)
    • Starfighter: Scout Pilot
      • Is now worth 14450 Conquest Points (down from 32800)
    • Starfighter: Striker Pilot
      • Is now worth 14450 Conquest Points (down from 32800)
    • Tatooine: Trapjaw Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Voss: Nightmare Pilgrim Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
    • Yavin 4: Lance Squadron Command Unit Eternal
      • Is now a Daily Repeat Objective (change from Infinite Repeat)
      • Is now worth 5200 Conquest Points (up from 3800)
  • The following Conquest Objectives have been removed:
    • Renown: Rank Up - Reach level 75 and earn enough experience to gain a Renown Rank
    • Renown: Rank Up Pinnacle - Gain experience to increase your Renown Rank multiple times
    • Advancement: Amplifiers - Recalibrate an Amplifier in your equipment
    • Advancement: Assign a Utility Point - Increase your combat proficiency by assigning and committing a Utility Point
  • The following Guild Perks are no longer available:
    • Commander I
    • Commander II
    • Commander III
  • The following Guild Perks no longer reference or offer Renown bonuses:
    • Flashpoint Profiteer I
    • Flashpoint Profiteer II
    • Flashpoint Profiteer III
    • Space Pirate I
    • Space Pirate II
    • Space Pirate III
    • Operations Profiteer I
    • Operations Profiteer II
    • Operations Profiteer III
    • Warzone Profiteer I
    • Warzone Profiteer II
    • Warzone Profiteer III
  • The following issue has been previously fixed on February 8th:
    • Players on Windows 10 or 11 with 12th generation Intel CPUs (ex: i7-12700K "Alder Lake") no longer crash. More information here.
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