Patch 2.0.0 (9 Apr 2013): Now deals approximately 16% more damage. The ability deals 25% additional damage if the target is affected by the Mercenary's Heat Signature. In addition, this ability now fires a slightly slower-moving projectile, ensuring that the Heat Signature effect will be properly recognized if Heatseeker Missiles is fired immediately after a Tracer Missile. Light 'Em Up no longer affects Heat Signatures applied by Tracer Missile.
Patch 1.2.0c (19 Apr 2012): This ability will now only gain extra damage from your additional stacks of Heat Signatures and will not incorrectly detect debuffs from other players.
Patch 1.2.0 (12 Apr 2012): Damage output has been increased by approximately 10%. Bonus damage dealt by this ability now correctly takes the number of your Heat Signatures on the target into account.
This page was last edited on 11 May 2019, at 23:19.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.