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Holdout Defense
Holdout Defense
Alias(es)
Alignment(s)
Inventor(s)
Notable practitioner(s)
Playable classes
Advanced classes
Type(s)

Passive

Role(s)

Utility

Range(s)
Channel abilities
Abilities cool-down
Resource(s)
Cost to activate abilities
Level(s)
Force gained
Force used
Focus gained
Focus used
Rage gained
Rage used
Energy cell(s)
Energy gained
Energy used
Heat gained
Heat used
Affiliation(s)
Activation time(s)

Holdout Defense is a passive ability that fills the utility role.

Description

Slapping a target with Blaster Whip or Bludgeon grants Holdout Defense, increasing your movement speed by 50% for 3 seconds.

Also see

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