Difference between revisions of "Imperial Agent/Abilities"

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(Abilities update, removed a few, added others, pending some details on about 8.)
(Skill updates.)
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! <h4="color:white; border:none;text-align:center; padding:0px;"> Range </h4>
 
! <h4="color:white; border:none;text-align:center; padding:0px;"> Range </h4>
 
! width="50%" |<h4="color:white; border:none;text-align:center; padding:0px;"> Description </h4>
 
! width="50%" |<h4="color:white; border:none;text-align:center; padding:0px;"> Description </h4>
 
|-
 
| <center>[[Image:Ability_Imperial_Agent_Coordination.jpg|40px]]</center>
 
| '''Coordination'''
 
| Instant
 
| 6 secs
  +
| None
 
| 30m
  +
| Increases a friendly target's critical hit chance by 5% for 60 minutes. If the target is a part member, all other party members are also affected.
 
|-
 
|-
 
| <center>[[Image:Ability_Imperial_Agent_Rifle_Shot.jpg|40px]]</center>
 
| <center>[[Image:Ability_Imperial_Agent_Rifle_Shot.jpg|40px]]</center>
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| Rifle shot that deals high damage. Only usable in cover. (Only when in cover)
 
| Rifle shot that deals high damage. Only usable in cover. (Only when in cover)
 
|-
 
|-
  +
| <center>[[Image:Ability_Imperial_Agent_Blaster_Rifle.jpg|40px]]</center>
|
 
 
| '''Weapon Proficiency:<br> Blaster Rifle'''
| '''Laze Target'''
 
| Instant
 
| 30 secs
 
| 10
 
| 30m
 
| Designates a target, increasing all damage to the target by 80%. Must be in cover to use. Lasts 30 seconds. (Only when in cover).
 
|-
 
|
 
| '''Weapon Proficiency:<br>Rifle'''
 
 
| Passive
 
| Passive
 
| Passive
 
| Passive
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| Able to equip blaster rifles.
 
| Able to equip blaster rifles.
 
|-
 
|-
  +
| <center>[[Image:Ability_Imperial_Agent_Vibroknife.jpg|40px]]</center>
|
 
 
| '''Weapon Proficiency:<br>Vibroknife'''
 
| '''Weapon Proficiency:<br>Vibroknife'''
 
| Passive
 
| Passive
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| Able to equip vibroknives and conventional knives.
 
| Able to equip vibroknives and conventional knives.
 
|-
 
|-
  +
| <center>[[Image:Ability_Imperial_Agent_Medium_Armor.jpg|40px]]</center>
|
 
| '''Show Cover'''
+
| '''Armor Proficiency:<br>Medium'''
 
| Passive
 
| Passive
 
| Passive
 
| Passive
 
| None
 
| None
 
| Self
 
| Self
  +
| Ability to equip medium-weight armor.
| Shows all nearby cover points.
 
 
|}
 
|}
 
|}
 
|}
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| <center>[[Image:Ability_Imperial_Agent_Advance_Recon.jpg|40px]]</center>
 
| <center>[[Image:Ability_Imperial_Agent_Advance_Recon.jpg|40px]]</center>
 
| '''Advance Recon'''
 
| '''Advance Recon'''
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| <center>[[Image:Ability_Imperial_Agent_Coordination.jpg|40px]]</center>
 
| '''Coordination'''
 
 
|
 
|
 
|
 
|

Revision as of 14:20, 12 November 2011

Starter abilities


<h4="color:white; border:none;text-align:center; padding:0px;"> Name <h4="color:white; border:none;text-align:center; padding:0px;"> Cast Time <h4="color:white; border:none;text-align:center; padding:0px;"> Cooldown <h4="color:white; border:none;text-align:center; padding:0px;"> Force Cost <h4="color:white; border:none;text-align:center; padding:0px;"> Range <h4="color:white; border:none;text-align:center; padding:0px;"> Description
40px
Coordination Instant 6 secs None 30m Increases a friendly target's critical hit chance by 5% for 60 minutes. If the target is a part member, all other party members are also affected.
40px
Rifle Shot Instant None None 30m Fire 2 quick shots, causing medium damage.
40px
Shiv Instant None 40 4m Stab the target with your energy blade for moderate damage and light damage over 3 seconds.
40px
Take Cover Instant None None Self Evasion increase against targets in your cone of cover while taking cover.
40px
Recuperate 15 secs
(channeled)
1 min None Self Catch your breath, recovering your Health and Energy over 15 seconds. This is only usable out of combat.
40px
Snipe 1 secs None 50 30m Rifle shot that deals high damage. Only usable in cover. (Only when in cover)
40px
Weapon Proficiency:
Blaster Rifle
Passive Passive None Self Able to equip blaster rifles.
40px
Weapon Proficiency:
Vibroknife
Passive Passive None Self Able to equip vibroknives and conventional knives.
40px
Armor Proficiency:
Medium
Passive Passive None Self Ability to equip medium-weight armor.

Trainable abilities


<h4="color:white; border:none;text-align:center; padding:0px;"> Name <h4="color:white; border:none;text-align:center; padding:0px;"> Level <h4="color:white; border:none;text-align:center; padding:0px;"> Cast Time <h4="color:white; border:none;text-align:center; padding:0px;"> Cooldown <h4="color:white; border:none;text-align:center; padding:0px;"> Force Cost <h4="color:white; border:none;text-align:center; padding:0px;"> Range <h4="color:white; border:none;text-align:center; padding:0px;"> Description
40px
Overload Shot
40px
Advance Recon
40px
Debilitate
40px
Fragmentation Grenade
40px
Take Portable Cover
Sleep Dart 4 Instant None 15 30m Fire a sleep toxin dart out of your bracer at the target putting them to sleep for 10 seconds. Does not break stealth.
40px
Toxic Dart 6 Instant None 25 30m Fire a toxic dart out of your bracer at the target causing damage over 5 secs. At the end of the effect, the target takes extra damage.
40px
Explosive Probe 6 Instant 30 secs 20 5-30m Deploy an explosive probe that travels to the primary target. The probe will arm after 3 seconds. Once armed the probe will automatically explode soon after the target takes damage. The explosion causes moderate damage in a 5m radius to up to 5 targets. The effect expires after 20 seconds. The explosive probe can only be used from cover.
Kolto Injection 8 0.5 secs None 25 30m Fire a kolto dart out of your bracer at the friendly target healing them for moderate amount.
40px
Adrenaline Probe 14 Instant 2 mins None Self Summons a droid that injects the Agent with adrenaline, boosting energy regeneration rate for 4 seconds.
40px
Escape 18 Instant 1.5 mins None Self Removes the Agent from any stun, fear or movement impairing effects.
Boost 20 Instant 2 mins 15 Self Increases movement speed by 50% for 15 seconds. Does not break stealth.
40px
Flash Bang 24 Instant 1 min 20 5m Detonates a Flash Bang at your current position, blinding all enemies within 5 meters for 8 seconds. Blindness ends prematurely if an affected target is damaged. Affects a maximum of 6 targets.
Orbital Bombardment 36 2 secs 2 mins 30 10-30m The Agent calls a strike down from orbiting vessels, knocking down and causing massive damage to all enemies within a 10 meter radius of the target.
Sonic Probe 40 Instant 45 secs 30 30m Summons a droid that will silence the target for 6 seconds.
Evasion 42 Instant 3 mins 15 Self Increase the Agent's armor rating by 25% for 30 seconds.
Plasma Probe 46 Instant 1 min 35 25m The Agent uses this probe to do area of effect damage to enemies.