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Operations are instanced areas where groups of players will have to fight their way through waves of enemies in order to accomplish an objective and gain superior equipment. The group consists of either 8 or 16 players. Comparable to Raids in other MMORPGs, Operations are a part of end-game content and are harder than Flashpoints. Players can track their progress through the Lockouts tab in the Mission Log.
Difficulty[edit | edit source]
Operations can be completed in three levels of difficulty: Story (normal), Veteran Mode (Hard), or Master Mode (Nightmare). The higher the difficulty, the more hit points and abilities the bosses have and the better the drops.
Missions[edit | edit source]
Known operations[edit | edit source]
With the introduction of 4.0, all operations have now been scaled up to max level, or level synced. Starting at level 50, players can queue up or enter Story Mode operations through Group Finder (GF) or walking into the operation entrance located at various points. All Story Mode operations include Bolster, which boosts players to max level stats.
As of 6.0, all operations are synced to level 70 in all difficulties. Bolster is not present in Veteran or Master Mode.
Vanilla Operations[edit | edit source]
Rise of the Hutt Cartel Operations[edit | edit source]
Shadow of Revan Operations[edit | edit source]
Iokath Operation[edit | edit source]
Onslaught Operations[edit | edit source]
- Nature of Progress (Dxun)
Instanced Bosses[edit | edit source]
- Colossal Monolith
- Hive of the Mountain Queen
- Xenoanalyst II (Gree Event ONLY)
- The Eyeless (Rakghoul Event ONLY)