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Ord Mantell
Ord Mantell

Core Worlds
Galactic Republic 1-10

Status: Embroiled in civil war
Terrain: Saltwater seas and Islands
Key facts: Despite the planet's status as a critical Republic military outpost, the local government is controlled by criminal elements
Starting planet for: Trooper

A longstanding member of the Galactic Republic, Ord Mantell is a world of deep seas, tall mountains and lush islands. Traders and merchants from across the galaxy ply their wares in Mantellian ports, along with black marketeers and other underworld forces. In recent years, Ord Mantell has become embroiled in civil war, as anti-government separatists encourage Mantellian independence in the face of a brutally corrupt government with ties to organized crime. The Republic is responding with military force, and the fighting has resulted in high numbers of civilian casualties. Shuttle traffic is currently directed to the island of Avilatan.


The mountainous plains and volcanic islands of Ord Mantell are littered with the ravages of a ruthless civil war. Republic forces are fighting elusive separatists who are conducting guerilla style strikes against both military and civilian targets. Adding questions to an already questionable situation, the planet’s government, though loyal to the Republic, is merely a puppet regime for underworld concerns.


Corellian colonists settled Ord Mantell nine thousand years ago, and the planet became a staging point for Republic military operations in the Outer Rim. Ord Mantell’s strategic value waned over the centuries, however, and after a corrupt admiral sold off the local fleet, the military all but abandoned the planet. Ord Mantell soon became a haven for smugglers, pirates, and bounty hunters, and the local government fell under the sway of the crime syndicates—a dynamic that remains in place to this day.

Though largely uncontested during the war between the Republic and the Sith Empire, things changed after the Treaty of Coruscant. Though many star systems withdrew from the Republic, Ord Mantell’s corrupt governors decided it was better business to stay loyal. Not all of the planet’s populace agreed, however, and a separatist movement began and quickly escalated into an armed conflict.

The marauders began a hit-and-run war to drive the military off the planet and achieve independence. Over the last two years, the separatist attacks have ravaged the landscape and de-stabilized the corrupted government. Despite the difficult situation, Ord Mantell's defenses are being bolstered. Crime syndicates backing the local government are bringing in potent black-market technologies from Nar Shaddaa, and the Republic is deploying its most elite forces.

The battle for Ord Mantell is just beginning.

Codex entries[]

Main article: Ord Mantell/Codex entries

Ord Mantell has 28 codex entries: 3 bestiary, 3 datacrons (see below), 7 locations, 4 lore, 4 organizations, 2 persons of note, 4 species, and 1 title.


Coordinates Reward Region Description Codex
779,133 Red Matrix Shard Mannett Point Northern beach. Cross at the bridge and walk up the beach with lvl 6 elite. Galactic History 14: The Fall of Tion
-658,-573 +2 Aim Savrip Island On a ledge in the middle of the island. Glows light-blue. Easy to see from the ground. Galactic History 12: The Birth of the Republic
-975,205 +2 Presence Mount Avilatan Under a ledge near a small pond. Southwest of Volcano Camp. Galactic History 13: The First Great Schism


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