Patch 1.6.2

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Patch 1.6.2
Release Date 8 January 2013

Patch chronology

Previous Patch Next Patch
Patch 1.6.1 Patch 1.6.2a

External links

1.6.2 on

Cartel Market[edit | edit source]

New Items[edit | edit source]

New Discounts[edit | edit source]

  • The Gamorrean Axe is discounted by 30%. Cost: 245 Cartel Coins.
  • Fleet Passes (single use) are discounted by 33%. Cost: 60 Cartel Coins.
  • The Life Day Bundle is discounted by 35%. Cost: 2,400 Cartel Coins.
  • The Newcomer Bundle is discounted by 50%. Cost: 405 Cartel Coins.

Bug Fixes[edit | edit source]

General[edit | edit source]

  • Character slot restrictions are now being enforced:
    • Free-to-Play players are restricted to 2 characters per server.
    • Preferred Status players are restricted to 6 characters per server.
    • Subscribers are limited to 12 Characters per servers.
    • All players have a Global Active Character Limit of 350 Characters.
    • Additional Character Slots may now be purchased from the Cartel Market. Each Character Slot will increase the number of Characters a player may have across all servers by 1. Each purchase will increase the number characters that a player may mark as Active across all servers.
    • Subscribers and Preferred Status Players who have more than the current character limits will be allowed to keep and play all characters. No new characters may be created on the account until the number of characters on the account falls under the Global Active Character Limit for the account type, even if additional character slots are purchased.

Classes and Combat[edit | edit source]

Smuggler[edit | edit source]



  • Flechette Round's damage over time effect no longer interrupts players attempting to capture an objective.

Imperial Agent[edit | edit source]



  • Acid Blade's damage over time effect no longer interrupts players attempting to capture an objective.

Companion Characters[edit | edit source]

HK-51[edit | edit source]

  • HK-51's dagger, "Dicer," is now available in his combat outfit container.
  • Warning: Rivals Detected: Players are no longer prevented from restarting this mission if they abandoned it. Players that were unable to re-obtain this mission can speak to Bren in Section X to continue.

Flashpoints and Operations[edit | edit source]

Flashpoints[edit | edit source]

Kaon Under Siege

  • Optimizations have been implemented to improve performance inside this Flashpoint.
  • The Infected Screamer's Brutalize attack now respects player immunities to knockback.

Maelstrom Prison

  • The Fifth Fleet Footmen and Fifth Fleet Gunners now spawn correctly during the Grand Moff Kilran encounter.
  • X-37 Oppressor's Power Punch now respects player immunities to knockback.

Operations[edit | edit source]

Eternity Vault

  • Enrage timers have been increased by 1 minute for bosses (excluding the Ancient Pylons encounter) in this Operation in 16-player Story and Hard Modes.

Explosive Conflict

Karagga's Palace

  • Enrage timers have been increased by 1 minute for bosses in this Operation in 16-player Story and Hard Modes.

Terror from Beyond

  • The Gargantuan Lobel mini-boss now spawns correctly.
  • In the Terror from Beyond encounter, the Unstable Larva, Hypergate Beacons (in the first phase of Hard Mode), and Hypergate Irregularities now spawn correctly.

Items[edit | edit source]

  • The Dread Guard's Corrupted Mask now uses appropriate voice sound effects during cinematics.
  • The Devastator's Double-Bladed Lightsaber now correctly displays two blades.

Legacy[edit | edit source]

Missions and NPCs[edit | edit source]

Missions[edit | edit source]


  • Section X Weekly missions no longer autocomplete if the player has previously completed the component missions.
  • The Section X daily mission area has had some encounters removed and others relocated to provide easier travel between mission objectives.
  • March of the Dread Guard: Players now use the remote device recovered from nearby enemy NPCs to free all prisoners. Only 5 prisoners now need to be freed (down from 12), and leader NPCs count towards this goal.
  • Imminent Threat: Only 8 escaped prisoners are now required for this mission's objective (down from 16).

Class Missions[edit | edit source]

Jedi Consular


  • Justice: An issue that could cause players to become stuck in the floor on The Justice has been corrected.

NPCs[edit | edit source]

  • After Dreadtooth is defeated, Dreadful Resurgence no longer persists. Dreadful Essence must be used to increase Dreadtooth's difficulty.
  • Dreadtooth's difficulty when he is affected by 3 or more applications of Dreadful Resurgence has been decreased.
  • Dreadtooth no longer drops crafting materials when affected by less than 3 applications of Dreadful Resurgence.
  • The anti-griefing "Dread" debuff applied by Dreadtooth now uses a shorter range.
  • The Shriek attack used by Dreadtooth no longer causes too many visual effects to be played each tick.

PvP[edit | edit source]

Warzones[edit | edit source]

Ancient Hypergate

  • Players defending a pylon their team controls now gain defensive credit over time.
  • Transmissions inside this Warzone now use appropriate voice effects.
  • Players no longer gain attacker objective credit for finishing a capture attempt on an energy orb that has already been captured by another player.

Space Combat[edit | edit source]

  • The costs for Grade 7 ship upgrades available from the Fleet vendor, Daily vendor, and Starship Upgrades credit vendor have been reduced.
  • The credit reward from [Heroic] Space Combat missions has been reduced from 12,500 to 1,616.

UI[edit | edit source]

General[edit | edit source]

  • The "Unify to Chest" armor color option now works correctly for players and companions.

Galactic Trade Network[edit | edit source]

  • Preferred Players can now post 5 sales at a time on the GTN. Previously, Preferred Players were incorrectly limited to 2 sales.

Miscellaneous Bug Fixes[edit | edit source]

  • Several items that were missing correct translations in French and German have been updated.
  • A rare issue that could cause a Premium or Preferred Player to function as a Free-to-Play Player temporarily has been addressed.
  • Using /stuck now kills the player without penalty when used on a Personal Starship.