Class Jedi Knight
Type Melee
Range 4m
Focus Gain 2

Inflicts 39-49 damage with a series of quick melee attacks. Generated 2 focus. Strikes with both weapons if dual wielding

Strike is a starting ability for the Jedi Knight. It is the first ability to generate focus when used. It generates 2 focus, has a range of 4m and no cooldown or casting time, however it respects the Global Cooldown Rate.