Ability Strike Alias(es) Alignment(s) Inventor(s) Notable practitioner(s) Playable classes Jedi Knight Advanced classes Type(s) Melee Role(s) Range(s) 4m Channel abilities Abilities cool-down Resource(s) Cost to activate abilities Level(s) Force gained Force used Focus gained 2 Focus used Rage gained Rage used Energy cell(s) Energy gained Energy used Heat gained Heat used Purpose(s) Inflicts 39-49 damage with a series of quick melee attacks. Generated 2 focus. Strikes with both weapons if dual wielding Faction(s) Jedi Order Affiliation(s) Jedi Order Activation time(s) Strike is a starting ability available to the Jedi Knight. It is the first ability to generate focus when used. It generates 2 focus, has a range of 4m and no cooldown or casting time, however it respects the Global Cooldown Rate. Description This section is a stub. You can help expand this section by adding some information. Also see Abilities Retrieved from "https://swtor.fandom.com/wiki/Strike?oldid=111157" Categories: Abilities Article stubs Community content is available under CC-BY-SA unless otherwise noted.