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Sith Empire The Foundry Sith Empire

The Foundry


Sith Empire Flashpoint


Location The Foundry

The Foundry is the third story Flashpoint (approximately levels 33-37) for those who are sided with the Empire. It is the second part of the Call to Arms story arc, with Boarding Party being part 1.

Location[]

Located in the Fleet on The White Nova, next to Boarding Party

Strategy[]

Stage 1[]

The first area you will land in is Central Production. After fighting through a Republic and Jedi defending force, you will come to the Guardian Chamber, where you'll encounter the first boss, the Foundry Guardian Droid. It's a basic tank and spank boss, just don't get within 4 meters of the droid, as its Molten Burst ability can damage you for 8 seconds, so melee players will have to get clear each time it uses this ability.

Stage 2[]

After dealing with the first boss, you will talk to a mysterious Jedi, who reveals he has a platoon of Extermination Droids waiting for you in the next area, the Droid Generator. After smashing and blasting your way through, you will arrive at the factory core, where you will meet HK-47, a major character in the Knights of the Old Republic games. He reveals that the extermination droids are designed to gun down anyone with Sith DNA in them, and that 97.8% of the Imperial population has it, thus it's absolutely crucial that you stop him.

The fight with him may seem tough, but it's actually quite simple once you get the hang of it. At first, his attacks are simple sniping and grenades, but after taking some damage, he will teleport away and spawn some Extermination Droids while continuing to snipe at you, and the sniping already packs a considerable punch. After dealing with the droid wave, he will reappear and you will notice the machinery above the platform he's on start to move. At this point, melee and close range players must get clear of the platform before the core slams shut, as you will be instantly killed if you get crushed. Once the core closes, you will notice 4 panels on the container which you have to destroy quickly to open the core and repeat the above steps. If you fail to do so in time, the core will open on its own, but HK-47 will be empowered (in this state he is shown to glow red), which grants him not only increased damage but also a new, devastating ability: Suppressive Fire, which can end the battle quickly, especially if you're playing solo. So long as you are fast and careful, you should have no problem overcoming him.

Optional Boss[]

There is a bonus boss which can be encountered if you complete the Forged in Battle bonus objective chain. Once you do, you will encounter the Burrower Matriarch on the asteroid surface. This one is a simple tank and spank boss.

Stage 3[]

In the last stage, you will enter an ancient temple, where you must fight your way to the inner sanctum. There, you will meet the mysterious Jedi, who is revealed to be the final boss of the flashpoint, the Master of the Foundry, the Jedi Prisoner himself, the one, the only... Revan. In the first half of the battle, he uses light side abilities: Master Strike and Power of the Force. When he uses Power of the Force, he will become "more powerful than you can possibly imagine". Watch out, this means he's able to deal double damage. Use your interrupt move to stop him from casting this ability.

He has two abilities that can stun players: Master Strike in the first half, and Force Storm once his health drops below 50%. Once his health drops below 20%, he will rain asteroids on you. Fortunately, the two AoE attacks are easily avoidable. Finally, once he's at 4% health, he will explode, leaving you with a cache of rewards.

Rewards[]

Decoration: Rakata Stasis Chamber (story mode reward)

Video[]