Ability Underworld Medicine Alias(es) Alignment(s) Inventor(s) Notable practitioner(s) Playable classes Scoundrel Advanced classes Type(s) Healing Role(s) Range(s) 30m Channel abilities Abilities cool-down Resource(s) Cost to activate abilities 25 Level(s) 10 Force gained Force used Focus gained Focus used Rage gained Rage used Energy cell(s) Energy gained Energy used Heat gained Heat used Faction(s) Galactic Republic Affiliation(s) Galactic Republic Activation time(s) Casting time(s) 2.5s Underworld Medicine is a healing ability available to the Scoundrel class at level 10. It is the standard heal for the Scoundrel. It costs 25 energy, has a range of 30m and a casting time of 2.5 seconds. Description Heals the target for a moderate amount. Also see Abilities Improvements Exploratory Surgery (Reduces casting time by 0.25/0.5 seconds and gives a 50/100% chance to grant a charge of Upper Hand) Smuggled Technology (Reduces pushed back suffered by 25/50/75% and reduced the threat generated by 5/10/15%) Retrieved from "https://swtor.fandom.com/wiki/Underworld_Medicine?oldid=111945" Categories: Abilities Healing abilities Community content is available under CC-BY-SA unless otherwise noted.