Upper Hand is a supporting ability available to the Scoundrel class at level 10. It allows the Scoundrel to generate charges of Upper Hand. A charge of Upper Hand is gained when an opponent is defeated. A charge of Upper Hand increase all damage dealt by 2% and enables the use of many abilities. Up to 2 charges of Upper Hand can exist at once. The stack of charges lasts for 10 seconds
Defeating an opponent or activating Blaster Whip or Shoot First grants the Upper Hand, increasing all damage dealt by 2% and enabling the use of exploits for 10 seconds. Up to 2 charges of Upper Hand can exist at once.
Abilities that generate Upper Hand
- Underworld Medicine - (with the Sawbones skill Exploratory Surgery)
- Emergency Medpac - (when used on targets below 30% health with Sawbones skill Emergent Emergencies)
- Shoot First
- Blaster Whip
- Flying Fists - (with the Scrapper Skill Round Two)